﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Gargoyle.Roton
{
    /// <summary>
    /// A rectangular section of characters.
    /// </summary>
    public struct VideoSection
    {
        /// <summary>
        /// The matrix of AnsiChars.
        /// </summary>
        public AnsiChar[] Chars;

        /// <summary>
        /// Height of the VideoSection in characters.
        /// </summary>
        public int Height;

        /// <summary>
        /// Width of the VideoSection in characters.
        /// </summary>
        public int Width;
    }
}
